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Raxis Studio
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Raxis Studio
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Blog ##RaxisStudio
"Unlocking the Secrets of Game Design and Development"
Tactical Cover System: High Cover, Low Cover, and Collider Adaptation
5 min read
Climbing Anywhere: Ladders, Walls, Poles, and Ropes
5 min read
Simplifying Parkour in Complex Environments
5 min read
Solving Terrain & IK Issues: Natural Foot and Hand Placement on Any Surface
5 min read
Solving Camera Headaches: Smooth, Dynamic Third Person Views
5 min read
Input System: Unified Control Without Key binding Headaches
4 min read
How the Modular Third-Person Framework Saves Weeks of Development Time
7 min read