A modular gameplay framework featuring advanced locomotion, interaction systems, camera management, vitality systems, and extensible architecture for third person projects.
A modular shooter framework that expands on MTPF with combat, inventory, utility systems, save/load functionality, object pooling, animation rigging, and advanced gameplay systems.
Detailed user and technical documentation.
Setup, configuration, and showcase videos.
Step-by-step onboarding resources.
Presentations and architecture documentation.
Answers to common implementation questions.
Ready-to-explore demonstration projects.
System configuration and customization references.
Architecture and design overview materials.

