Build Scalable Third-Person Shooter Games with MTPSF
A modular third-person shooter framework for Unity built around extensibility, scalability, and developer experience. Create maintainable gameplay systems faster using an architecture-first approach.
Architecture and system design documentation for Raxis frameworks
This page covers system architecture and usage concepts.
Full implementation documentation is included after purchase.
A website blog post explaining how events, delegates, and actions can help modular shooter systems communicate without creating unnecessary direct dependencies between gameplay components.