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Raxis Studio
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Raxis Studio
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Blog ##GameDev
Essays on game architecture, systems thinking, and developer experience.
Climbing Anywhere: Ladders, Walls, Poles, and Ropes
6 min read
Simplifying Parkour in Complex Environments
6 min read
Solving Terrain & IK Issues: Natural Foot and Hand Placement on Any Surface
6 min read
Solving Camera Headaches: Smooth, Dynamic Third Person Views
5 min read
Input System: Unified Control Without Key binding Headaches
6 min read
How the Modular Third-Person Framework Saves Weeks of Development Time
9 min read
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